|
The Messenger Act
Definition and Scope of This Document: While this document applies
directly to MSN Messenger and Windows messenger, some parts of
it respectively apply to other messenger services, such as:
Yahoo Messenger, AIM, IRC, etc. All messenger services,
regardless of application are henceforth referred to as
“Messenger.”
I – Status
Definitions
Online:
A user who is at their computer, ready and willing to chat.
Busy:
A user who is currently at their computer, but performing a task
which temporarily prevents that user from chatting at that
particular time.
Be Right Back:
A user who is currently online, but is temporarily away from
their computer.
Away:
A user who is currently at their computer, but is temporarily
away from their computer for a longer period of time than
allowed by a “be right back” status.
On The Phone:
A user who is currently at their computer, but speaking with
someone else on the telephone and is unable to perform other
tasks.
Out to Lunch: A user who was at their
computer, but has (a) gone into the kitchen to prepare a meal,
or (b) left the premises to obtain a meal.
Temporal Conditions of Use
Online:
N/A.
Busy:
Not exceeding thirty minutes.
Be Right Back:
Not exceeding fifteen minutes.
Away:
Not exceeding thirty minutes.
On The Phone:
Not exceeding thirty minutes.
Out to lunch:
Not exceeding one hour.
It is of utmost importance to display the correct status at all
times. At no time should a user log into Messenger, place
himself on “away” status, and then forget that they are logged
in. If a user is not going to be able to chat, they should not
log into Messenger.
II – Grammar
History
Grammar encompasses fundamental rules of composition of the
English language. Without it, a written communications standard
would not exist; chaos would ensue. As we progress through our
school system, we learn these fundamental rules. But, as
Messenger and other forms of online chat have become more
popular among our young people, they are re-learning a new kind
of grammar – online grammar.
Definitions
Online Acronym:
An acronym created by, and used by online chatters, such as
“LOL” (Laugh Out Loud).
Online Shorthand:
Shorthand largely used by the online community, such as: “ya,” “dunno,”
“I C,” “C ya,” replacement of the suffix “cks” with “x” (bux,
sux), etc.
Conditions of Use
Proper grammar should be observed, but more loosely than in
other forms of communication. Punctuation does not always have
to be perfect, but should be observed to the extent that
communication will not become misunderstood.
III – Emoticons
Definition
The term “emoticon” is formally defined as a series of keyed
characters used especially in instant messaging to indicate an
emotion, such as pleasure :) or sadness :(. Messenger has taken
this one step further and included graphics which correspond to
emoticon symbols.
History
The first emoticon dates back to April 12, 1979, when Kevin
McKenzie suggested using -) for “tongue in cheek.” Although
emoticons can be a source of entertainment, and can bring some
emotion into a relatively dry form of communication, they must
be used with caution.
Conditions of Use
-
The user must not insert more than two (2) emoticons into
the same sentence.
-
The user must not “flame” another user by overloading their
window with emoticons.
-
The user must include text with every emoticon (read: said
user may not reply with only :p).
-
The emoticon must be relevant.
IV – Nicknames
Definition
In the world of instant messaging, the terms “nickname,” “screen
name,” and “handle” are often used interchangeably; these are a
pseudo-identities used only online which identify a user.
Examples include “N8,” “at0m,” etc.
Conditions of Use
Nicknames are generally created at the discretion of the user.
However, there are some regulations.
-
A nickname, or personal message, must not exceed twenty-one
characters. This causes it to take up more than one line,
and becomes a nuisance (in a standard sized window).
-
A nickname must not cloak the true identity of the user so
much that other users are forced to guess who they are. An
exception to this would be if your e-mail address was your
name (johndoe@hotmail.com).
-
Adding short quotations in addition to your name, or in your
personal message is permissible (see #1); however, using a
quotation for your name is inadvisable.
V – Pictures and Webcams
Definition
Picture:
A personal identifying icon which is located on the right side
of the message window.
Webcam:
A video capture device located on the user’s end which allows
other contacts to view them in real time.
Conditions of use
-
A picture or webcam must not be indiscernible.
-
A picture or webcam must not be lewd, or offensive.
VI – Mobile
Definition
A feature which allows a user to send a message to the mobile
device of another user.
Conditions of use
-
The mobile feature must not be enabled if the user does not
wish to receive incoming messages on their mobile device.
-
The mobile feature should be used with greater caution than
a standard messenger conversation.
-
If known, the user must not exceed the maximum number of
characters allowed by the mobile unit. If unknown, short
messages should be used.
V – Security
Definition
Online security is becoming more of a necessity every day. Users
must learn how to protect themselves properly. When using
Messenger, it is important to follow three simple rules:
-
The block feature should be used with caution. Blocking
someone is considered an insult, and the user should only do
this if the situation permits. It is recommended to block
people for the following scenarios: (a) You don’t know them,
and they have sent you an unsolicited message, or (b) You
are unhappy with that person, and do not wish to speak with
them.
-
The user must never give out their credit card number.
-
The user must make sure that they know that a link is safe
before they click on it.
Legal Disclaimer:
The Messenger Act
was written by Adam Frisbee, and published on his website:
www.frizbay.com. The Messenger Act is issued
under the Creative Commons License. You may copy and distribute
this work, but you must give the author credit. The full
Creative Commons License information for this document is
located at the following URL: http://creativecommons.org/licenses/by-nd/2.0/.
|